It occurred to me the other day that I haven't done any serious fractal programming since my first year at uni when I was learning MATLAB. (When I say serious, I in now way imply that this is particularly import, more that it demands I think harder than I might otherwise do.)
MATLAB was great for doing these things because it was generally designed for performing iterative mathematical processes. However, it's proprietary and that annoys me hugely, I want to be able to give away the code I write and let anyone use it. Where would be the point in releasing some nice open source code if you could only run it by buying an interpreter. So I decided this time I would do something in Python. This proved quite easy to do, the program attached should run on any platform with a suitable set of Python bits installed, I've tried it on Windows and Linux with no problems. This is so far a very rough program it draws a fixed size, fairly low resolution image of the set over a fixed area, however it should serve as a starting point for a zooming program or whatever. The drawing is done using the pygame add on for python which is pretty easy to install on any python running system and gives a really nice simple way to paint individual pixels from your python code.
|mand.py||Nov. 5, 2014, 9:40 p.m.||998 bytes|